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Hybrid SpellguardModifier

CLASS TRAITSModifier

  • Role: Defender
  • Power Source: Arcane
  • Key Abilities: Intelligence, Constitution, Charisme
  • Armor Proficiencies: Cloth
  • Weapon Proficiencies: Simple melee
  • Implement: Staff, Tome, Wards
  • Bonus to Defense: +2 Will.
  • Hit Points at 1st Level: 7.5+ Constitution Score.
  • Hit Points per Level Gained: 3
  • Healing Surges per Day: 4.5
  • Class Skills: Arcana, Diplomacy, Dungeoneering, Endurance, Heal, History, Insight, Perception, Religion
  • Class features: Spellguard
  • Hybrid Talent Options: Defensive Dweomers, Spellguard Method


HYBRID SPELLGUARD CLASS FEATURESModifier

  • SPELLGUARD This class feature functions as the Spellguard class feature


HYBRID TALENT OPTIONSModifier

  • DEFENSIVE DWEOMERS This class feature functions as the Spellguard class feature
  • SPELLGUARD METHOD This class feature functions as the Spellguard class feature